Exercise
Class Screentext
Objetive
Create a class ScreenText, to display a certain text in specified screen coordinates. It must have a constructor which will receive X, Y and the string to write. It must also have 3 setters and a "Display" method.
Create a class CenteredText, based on ScreenText, to display text centered (horizontally) in a certain row of the screen. Its constructor will receive only Y and the text. SetX should not change the horizontal position.
Create a class FramedText, to display text centered and inside a rectangle. It will receive the starting row and the text.
Finally, create a test program for all of them, which will create an object of each type and display them.
Example Code
using System;
namespace TextScreen
{
class CenteredText : ScreenText
{
}
}
using System;
namespace TextScreen
{
class Program
{
static void Main(string[] args)
{
}
}
}
using System;
namespace TextScreen
{
class ScreenText
{
protected int x, y;
protected string text;
public ScreenText(int x, int y, string text)
{
this.x = x;
this.y = y;
this.text = text;
}
public void SetX(int x)
{
this.x = x;
}
public void SetY(int y)
{
this.y = y;
}
public void SetText(string text)
{
this.text = text;
}
public void Display()
{
Console.SetCursorPosition(x, y);
Console.Write(text);
}
}
}